Sunday, December 11, 2011

The Elder Scrolls: Skyrim part 1

Ah finally we get the sequel to one of the greatest games of the 360 Oblivion...so why wasn't i excited at all? Short answer is that i hated that game. Nothing i ever did seem to feel like an accomplishment to me and the story was horrible. This is a Skyrim review not an Oblivion review so onto the main game.

Skyrim is a free roam RPG that lets you take control of a hero that is a "dragonborn." You start the game as a prisoner on your way to the chopping block for being at the wrong place at the wrong time, only to be saved by a dragon attack, were you promptly escape and go do...well whatever you please really. My character was an Orc that wore the heaviest armor and the biggest weapons he could find. I decided that he was going to join the companions and the dark brother hood. He was also going to join the rebels but decided that they were Nord supremacist and choose the Imperials instead.

Now usually I mainly focus on the main quest and ignore most other quest until after I finish the main quest line. The main reason for this is because the main quest should be the best quest of
all of them and is also the quest that the developers should spend the most time on because this is were most of the story is derived from. In this game however I was drawn into the companion and dark brotherhood quests. In Oblivion the only quest that i will admit i liked was the dark brotherhood quest, don't ask why the most enjoyment i got from that game was to be sent on a series of quest were someone tells me to kill something and without question my character gleefully runs off to do so. To join the dark brotherhood in Oblivion all you had to do was spontaneously kill an Innocent bystander and go to bed. In Skyrim however its much more complicated, I had no idea what to do...admittedly i had to look up what to do. The quest line for the Dark brotherhood was done very well and in my own opinion it surpassed its predecessor.

However it wasn't just those three quest lines that interested me. I found much glee in just roaming around exploring random dungeons. The problem with Oblivion was that when you went through and Oblivion gate the dungeons were the same, i think there was four different models that you just repeated over and over. The reward you got for completing them wasn't even worth it most of the time. In Skyrim however all the dungeons were different and you were rewarded with not only loot but with a shout. Some of the shouts were useless in my opinion but there were some very awesome ones as well and searching for those is what made exploring caves worth it.

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